Boys swam. Left to arrive at San Jose Tech Museum 4p before it closed at 5p.

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Quickly walked thru Target Family Day. We'd seen the booths at block party.



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In Tech Museum



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You sit on the chairs, you become an instrument.



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Found virtual land in basement of San Jose Tech Museum.





Confusing finding the Second Life exhibit. Finally found where they got scanned to be your own character in the museum exhibits.



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They're looking at their own image.



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Drew managed to create a successful roller coaster and they got to ride it before we had to leave the museum.



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Left to get Panda Express kind of food at a local place.



Back to see DJ Spooky Antarctic Suite. Our family understood what he was trying to do, but didn't enjoy the performance. Pictures were amazing.

That Dj'd music for 70 min too loud, and only flashing pictures for 70 minutes, we didn't enjoy.



On to the Adobe Global Youth Reception and some very interesting art.



Looking at different video effects.



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The box opened automatically.



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The art is recording your answers to the questions.


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Then off to Spectropia.



A highly imaginative interactive cinema event, a "scratchable" movie performed by video DJs playing a movie "instrument". Toni Dove's sci-fi hybrid, features time travel, telepathy, and elements of film noir in a drama set in England, 2099 and in New York City, 1931, following the Great Crash. Spectropia, a young woman, lives in the salvage district of an urban center of the future, a black market hub of retro object barter. Using a machine of her own invention to search the past for her father (lost in time looking for a vanished family inheritance), Spectropia is accidentally transported to NYC in 1931 when her machine short circuits and she finds herself in the body of another woman - Verna de Mott - an amateur sleuth. Live performers orchestrate onscreen characters through an original mix of film, performance and a unique system of motion sensing that serves as a cinematic instrument, creating a narrative form that is part video game, part feature film, and part VJ mashing. As performers bodies move onscreen characters, the audience will be able to see through a character's eyes, hear their interior thoughts, and even talk with the characters. Dove, her co-performer Luke DuBois, the project software designer, and their intriguing interactive doubles will answer audience questions during the show.













It was strange, excellent, thought provoking, and our family was talking about it for awhile afterwards. Drew said he didn't get it. I explained it to him. I said I understood it because I'd read the summary. Brian said, "I got it without reading the summary cuz I read books like that." Now Drew said got it.



Off to the VIP reception. Good food, good music, they were projecting on to the roof projections. Very cool.